package main import ( "bytes" "encoding/json" "fmt" "io" "log" "net/http" "sync" "time" ) // PhoneClient acquires and caches a session token from Component 2 on the phone. // The token represents a completed FIDO2 assertion (user fingerprint on card). // Component 3 includes this token in Authorization headers when calling endpoints // directly, so the server can verify that a valid card session was established. type PhoneClient struct { baseURL string username string mu sync.Mutex token string expiresAt time.Time } func NewPhoneClient(baseURL, username string) *PhoneClient { return &PhoneClient{baseURL: baseURL, username: username} } // EnsureSession returns a valid session token. It first tries /auth/get-token // (no card interaction if the phone already has an active session), then falls // back to /session/login (triggers FIDO2 assertion on the card). func (c *PhoneClient) EnsureSession() (string, error) { c.mu.Lock() defer c.mu.Unlock() if c.token != "" && time.Now().Before(c.expiresAt) { return c.token, nil } if tok, expiresIn, err := c.getToken(); err == nil { ttl := time.Duration(expiresIn) * time.Second if ttl <= 0 { ttl = 5 * time.Minute } c.token = tok c.expiresAt = time.Now().Add(ttl - 30*time.Second) return tok, nil } log.Printf("phone: logging in as %q (FIDO2 card interaction required)", c.username) return c.login() } // Invalidate clears the cached token, forcing a fresh login on the next call. func (c *PhoneClient) Invalidate() { c.mu.Lock() c.token = "" c.mu.Unlock() } // getToken calls /auth/get-token on the phone and returns the token if the phone // already has an active session. Avoids card interaction. Caller must hold c.mu. func (c *PhoneClient) getToken() (string, int, error) { resp, err := http.Post(c.baseURL+"/auth/get-token", "application/json", bytes.NewReader([]byte("{}"))) if err != nil { return "", 0, err } defer resp.Body.Close() raw, _ := io.ReadAll(resp.Body) var result struct { Ok bool `json:"ok"` Token string `json:"token"` ExpiresIn int `json:"expires_in"` Error string `json:"error"` } if err := json.Unmarshal(raw, &result); err != nil { return "", 0, fmt.Errorf("parse token response: %w", err) } if !result.Ok { return "", 0, fmt.Errorf("no active session: %s", result.Error) } return result.Token, result.ExpiresIn, nil } // login posts to /session/login on the phone and stores the returned token. // Caller must hold c.mu. func (c *PhoneClient) login() (string, error) { body, _ := json.Marshal(map[string]string{"username": c.username}) resp, err := http.Post(c.baseURL+"/session/login", "application/json", bytes.NewReader(body)) if err != nil { return "", fmt.Errorf("phone unreachable (%s): %w", c.baseURL, err) } defer resp.Body.Close() raw, _ := io.ReadAll(resp.Body) var result struct { Ok bool `json:"ok"` SessionToken string `json:"session_token"` TtlSeconds int `json:"ttl_seconds"` Error string `json:"error"` } if err := json.Unmarshal(raw, &result); err != nil { return "", fmt.Errorf("parse phone response: %w (body: %s)", err, raw) } if !result.Ok { return "", fmt.Errorf("login rejected: %s", result.Error) } if result.SessionToken == "" { return "", fmt.Errorf("phone returned empty session token") } ttl := time.Duration(result.TtlSeconds) * time.Second if ttl <= 0 { ttl = 5 * time.Minute } // Expire the cached token 30 s early to avoid racing the server-side expiry. c.token = result.SessionToken c.expiresAt = time.Now().Add(ttl - 30*time.Second) log.Printf("phone: session acquired (expires in %v)", ttl) return c.token, nil }